The white box is a game design workshop...in a box! Game ideas may come naturally, but designing, testing, and revising is work. Make it easier with the white box.
Both new and experienced designers will find something useful in the white box essays: 25 essays on a variety of game topics from design essentials to the publishing process.
Use the included generic components to prototype and test your ideas. The white box eliminates the need to buy new dice or meeples…or crib them from games in your collection and forget to put them back later. (but maybe that's just us.)
Learn how to create a solid game concept, how to use randomness, what to ask play-testers, and what to do at conventions to give your game the best chance of success. Get the game in your head onto the table with the white box.